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Shape to Shader

Intro

Use a Shape to create a Shader for another Shape.

UI

Common Attributes +

Render Quality - The Shader renders the Input Shape to an image which is then used as the output. Set the resolution of the image to balance quality with performance:

  • High - Render 100% of the pixels.
  • Medium - Render 50% of the pixels.
  • Low - Render 25% of the pixels.
  • Very Low - Render 12.5% of the pixels.

Input Shape - Connect a Shape to generate the Shader from.

Example
  1. Create a Ellipse.
  2. Create a Rectangle.
  3. Change the Rectangle's Fill Color.
  4. Create a Shape to Shader.
  5. Connect ellipse.idshapeToShader.inputShape.
  6. Connect shapeToShader.idrectangle.shaders.
  7. Hide the Ellipse.